Shatranj al husun
Players | 2
Equipment
- 10×10 game board
- Two sets of chess pieces
Piece | Number of pieces | Moving |
King | 1 | One space per move any direction – just as in modern chess |
General | 1 | One diagonal space per move |
Rook (chariot) | 2 | Any number of spaces in a straight line – just as in modern chess |
Knight (horse) | 2 | 3×2 L shape – just as in modern chess |
Elephant | 2 | Exactly 2 diagonal squares and can jump the intervening square |
War Machine (dabbabah) | 2 | Any number of spaces on a diagonal line – just as in modern chess |
Pawn (soldier) | 10 | One open space forward or take an opponent on a diagonal space – just as in modern chess. Pawns are promoted to generals when they reach the last row. Note: pawns can not open with a double move |
The Goal
The game is won by a player mating or stalemating his opponent. The game ends in a draw if either king makes it to the opposing citadel. The citadel is not actually part of the board, it is the four virtual squares off the board as shown in the above picture.
Placement
All pieces are placed on the board before game play begins:
Rook | Knight | Elephant | War Machine | King | General | War Machine | Elephant | Knight | Rook |
Pawn | Pawn | Pawn | Pawn | Pawn | Pawn | Pawn | Pawn | Pawn | Pawn |
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